Vedun Potions (revision of Folk Witch rules) The vis cost for a potion is no longer divided into a cost per Ease Factor plus a flat cost per dose. Instead, the cost per dose and Ease Factor are combined into a single value.
The number of potion doses that may be brewed in a single season are limited by the total pawns of vis used in brewing, rather than any fixed number of doses. Higher Vedun Magic scores and/or better lab texts will allow more vis to be used, and thus potentially increase the number of doses that may be produced in a season.
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Doses per Brew varies by total vis cost Limit on pawns of vis used in a season = Vedun (Folk Witch) Magic (+ Lab Text Level) |
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Folk Witch (Vedun) Kitchens
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The Vedun magic tradition has one ability that is not included in the published material on witches (Hedge Magic, 33-54). The Gazing Supernatural Ability allows a practicioner to scry using Arcane Connections. |
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Characteristic: Perception | |||||||||||||||||||||||||||||||||||||
Form: Imaginem | |||||||||||||||||||||||||||||||||||||
Method: Fetish (water bowl or mirror), Potion | |||||||||||||||||||||||||||||||||||||
The gazer can enter a light trance while concentrating on the Gazing Ability (no Concentration rolls are necessary under normal circumstances, but if the gazer is disturbed, a Concentration Trial would be appropriate), sending his senses out to the location associated with an Arcane Connection. The Arcane Connection may be to a person or place or object; Magic Resistance and Penetration apply, although the type of Arcane Connection may increase Penetration as normal. |
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Arcane Connections with a duration of less than "Days" are ineffective. As usual, the amount by which the Gazing roll exceeds the target contributes to penetration, if applicable. When using a fetish, a gazer places the Arcane Connection in the water bowl, or touches it to the mirror, and concentrates on the image in the water or mirror, gradually entering the trance and switching his senses to the remote location (assuming the Gazing Trial is successful). When using a potion, the gazer pours the potion into a bowl of water, temporarily granting the Gazing Ability; the gazer then places the Arcane Connection in the water bowl and concentrates on the image in the bowl. Potions grant a Gazing Ability Score equal to one-fifth (rounded up) of the Brew Potency, but cannot exceed the Gazing Ability Score of the potion's creator. While Gazing, the senses are focused on the remote location; all Awareness Trials at the location of his body are at a -6 penalty while Gazing. A gazer may use all of her senses at the remote location, and the Gazing is detectible by spells such as The Invisible Eye Revealed. A gazer may continue Gazing as long as she can maintain Concentration (per the saga rule for long-term Concentration use).
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