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Psychic Attack is
the ability to overcome conscious or unconscious resistance from a target.
Normally this ability is usable only if the psychic can see the subject, or if mental
contact has been made through ESP/Telepathy. The rules for resolving a Psychic
attack are fairly involved, but are easily applied, once the basic principles are grasped. |
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A Psychic Attack is
a direct mental assault on the Will of the target, represented by the
Charisma (Willpower) attribute. The Psychic attempts to bypass/overcome the target's effective
Willpower in order to attempt another Psychomorphic action, or to batter it down in order
to inflict more permanent mental trauma. Basic success in a Psychic Attack
bypasses/overcomes the Willpower of the target, for the purpose of that attack
alone. This can be used by the Psychic as an entry point for one attempt at the use
of another Psychomorphic ability, such as Suggestion, Emotion Alteration, or
Possession. The target's effective Willpower returns to normal for any future
attempt, however. |
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Superior success or better on a Psychic Attack
grants the potential for more enduring results. Increased degrees of success can
reduce the target's effective Willpower edge semi-permanently ("Psychic Damage").
Such Willpower loss is regained over time, but the target's effective Willpower is reduced for
the purpose of future trials. Repetitive Psychic attacks (or a single powerful
attack vs. a weak-willed target) can result in a target's Willpower rating being reduced
to zero for a period of time. During this period, the target is almost completely
vulnerable to Psychic Attacks (and other actions which target a Persona's
Willpower). Psychic Attacks which result in Psychic Damage can now, at the option of
the Psychic making the attack, permanently reduce other mental characteristics of the
target. Such characteristics are typically the mental attributes
(Perception, Logic, and Presence - Willpower having already been reduced). This damage
does not heal on its own (unlike Willpower, which does "heal" naturally over
time), but must be healed through some active means (psychic ability, magic, or deific
healing). |
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Other mental characteristics could potentially
be targeted, however. Possible targets include the Insight Trait, certain
Background Aspects, etc. Negative Psychological Background Aspects could be caused
by a Psychic Attack. For example, the attacking Psychic could choose
to inflict psychic damage on the target by mandating a rank in the Fear
Background Aspect. |
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Finally, an attacking Psychic may choose to
apply Psychic Damage to cause the target to make a Shock Trial at a Difficulty equal to
twice the number of Psychic Damage points. All Psychic Damage must be applied to one
effect - a Psychic cannot split points of Psychic Damage among effects. |
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Willpower which has been reduced through
Psychic Damage is regained over time. Each day during which the Persona gets a basic
amount of rest, experiences no undue trauma, and has reasonable health requirements met
(basic shelter, enough food and water to stay healthy, etc), the Persona may make a
Charisma (Willpower) Trial to regain a point of Willpower. Obviously, the lower the effective
Willpower of the Persona, the less likely they are to succeed at this trial, and therefore
the longer it will take to recover even a single point of Willpower. A Persona whose
Willpower has been effectively reduced to zero might take a very long time to heal.
Care and nurturing above and beyond the minimum required might grant a slight bonus to the
trials. Psychic, magical, or deific healing could also directly help the
Persona. Once again, this recovery process applies only to effective Willpower
reduction - it does not apply to reduction of other mental attributes due to Psychic
Damage. |
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A target who is a Psychic trained in the
Mindshield ability has the option of making an active defense against a Psychic
Attack. The attacking Psychic rolls his Psychic Attack Trial as normal, using the
target's Willpower attribute to determine difficulty. The target Psychic rolls a
Mindshield Trial, using the attacking Psychic's Willpower attribute to determine
difficulty in the same manner. The degrees of success of the
two trials are then compared using the Dodge Results chart in the ARIA Conflict chapter to
determine relative success or failure of the Psychic Attack. Treat AF results as
requiring a Concentration Trial at the difficulty specified for a Fumble Trial on the
chart. Failure on this trial results in the loss of 1 OP per degree of failure on
the Trial. Treat K# results as requiring the target to make a Shock Trial at the
difficulty specified for a Knockback Trial on the chart. |
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There may be cases where the target of a
Psychic "Attack" is willing (see restoring memories using Memory
Alteration,
below) to allow the Psychic to bypass their defenses. Even in such cases, the
Willpower of the target provides the difficulty, but the resulting difficulty can be
lowered by two if the target truly trusts the Psychic. Of course, a Psychic with
Mindshield is not forced to use an active defense, and can always forgo that option if she
wishes. |
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Use of Psychic Attack requires the psychic to
make a Fatigue Trial with a difficulty equal to the difficulty of the Psychic Attack
Trial. |
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Psychic Attack: |
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| Default Difficulty |
Target's
effective Charisma (Willpower) attribute *3 |
| Marginal Success |
Psychic Attack is
successful. The Psychic may attempt any one Psychomorphic ability on the target,
without resistance. However, the difficulty of the accompanying Psychomorphic Trial
is increased by one. |
| Complete Success |
Psychic Attack is
successful. The Psychic may attempt any one Psychomorphic ability on the target,
without resistance. |
| Superior Success |
Psychic Attack is
successful. The Psychic may attempt any one Psychomorphic ability on the target,
without resistance. At the attacking Psychic's option, one point of Psychic Damage
may be applied to the target instead, attacking Charisma (Willpower) first. |
| Extraordinary Success |
Psychic Attack is
successful. The Psychic may attempt any one Psychomorphic ability on the target,
without resistance. At the attacking Psychic's option, up to two points of
Psychic Damage may be applied to the target instead, attacking Charisma
( Willpower) first. |
| Mythic Success |
Psychic Attack is
successful. The Psychic may attempt any one Psychomorphic ability on the target,
without resistance. At the attacking Psychic's option, up to
three points of Psychic
Damage may be applied to the target instead, attacking Charisma ( Willpower) first. |
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