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Society
Age |
Age Value |
7 |
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Society
Scope |
5 |
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Years |
822 |
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Society
Location |
Zur |
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Founding
Date |
AV
-89 |
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Geographic
Size |
Small
Country / Region |
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Population |
43,000 |
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Related Narrative Environments |
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Major
Heritage Groups |
Daenji (Jalani Human), Jyvelan (Jalani Human), Merochasan (Jalani Human), Itasu
(Itasu Human), Yanshin (Itasu Human) |
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Minor
Heritage Groups |
Staka (Cheyhro Human), Lalahn (Lalahn Dwarves), Drushae (Drushae), Shub'gun
(Hssuga), Hsytha (Hssuga) |
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Orientation |
Conquest |
Active |
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Isolation |
Value |
8 |
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Aspects |
Acquisition (Wealth) |
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Zur is isolated from neighboring societies by expanses of wilderness, hills, and
mountains. Although Zur can be reached by sea, the threat of Corsair attack
discourages most travellers. |
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Revolution (Social) |
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Technology |
Value |
14 |
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Interaction |
Value |
12 |
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Areas of
Emphasis |
Shipbuilding, limited applications of military technology. |
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Despite its isolation, Zur is home to exiles and outcastes from many cultures and
heritage groups. Continued smuggling, banditry, and piracy of surrounding societies
make up the bulk of interaction, although some legal trade takes place. |
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Rate of
Advancement |
9 |
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Rate of
Assimilation |
3 |
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Subsistance |
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Major |
Fully
Agricultural |
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Innovation |
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Minor |
Fully
Agricultural |
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Dominant Material |
15 |
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Power /
Manufacturing |
14 |
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Societal
Mobility |
Semi-nomadic |
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Agriculture
/ Environment |
12 |
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Subclassification |
Sedentary (among some long-term residents) |
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Building /
Architecture |
12 |
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Transport
/ Communication |
17 |
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Kinship |
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Ascendant |
Non-dominant |
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Military |
14 |
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Miscellaneous |
12 |
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Lineage Determinant |
Omnidirectional |
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Cultural |
12 |
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Inheritance Pattern |
Other |
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Political
Infrastructure |
Advanced |
Divided |
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Economic
Infrastructure |
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Anarchy |
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Exchange System |
Buying
& Selling |
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Power |
3 |
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Economy Type |
Medium
of Exchange |
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Authority |
0 |
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Zur has no formal economy, but does exhibit some symptoms of extreme
laissez-faire free market economics patterns. Coinage from most surrounding lands is
accepted and used in Zur, although coin is not the only medium of exchange (or even the
most common). |
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Consent |
1 |
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Constitutional
Support |
0 |
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Legal Complexity |
1 |
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Military
Infrastructure |
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Resource
Value |
6 |
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Primary Force |
Volunteer |
7 |
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Zur has some internal resources, although most are not exploited even halfway to
their potential. Zur relies on captured cargo and smuggled trade goods for most of
its resources. "Prices" for most luxuries are lower than normal, while
food and drink bring premium prices. |
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Zurian Corsairs are accomplished at naval combat, although they lack experience
with large fleet actions. Similarly, Zurian brigands are adept at ambushes and small
unit actions in hilly terrain, but are incapable of large formation battles or
synchronized movement. |
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Supplementary
Forces |
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Exploitation |
9 |
45% |
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Most residents of Zur would be hostile to any invading force, and insurgent
actions would be a constant hazard to the invading army. |
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Zur exploits its ability to steal, swindle, or otherwise obtain goods from
surrounding societies. Its own resources lie mostly dormant, although an occasional
active effort is made to mine easily-reached deposits of precious metals. Zur
utilizes timber and stone resources in building. |
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Relations |
2 |
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Trade |
7 |
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Zur has openly "hostile" relations with Daenj, Jyvelik, and Merochas.
Zur survives mainly due to a lack of real desire by Merochas to take active control
of the area. All three societies employ spies, hunters, and agents provocateur among
the residents of Zur. |
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Zur conducts little legitimate trade, although extensive smuggling efforts into
Daenj and Jyvelik bring trade goods from those societies. |
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Religion |
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Scholastics |
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Tolerance |
12 |
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Tolerance |
10 |
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Prevalence |
12 |
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Prevalence |
3 |
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Diversity |
19 |
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Diversity |
19 |
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No one religion or pantheon dominates, although worship of the Jalani or Zhaol
gods is most common. |
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Little scholarship originates in Zur. Any scholars found in Zur are likely
exiled heretics or political victims. |
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Arts |
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Magic |
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Tolerance |
11 |
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Tolerance |
12 |
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Prevalence |
6 |
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Prevalence |
12 |
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Diversity |
19 |
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Diversity |
19 |
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As with the other humanities, the arts are quite diverse in Zur, when they can be
found (which is rarely). |
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Magic is likewise diverse, and is prevalent enough to be commonly accepted, at
least tacitly, in all its forms. Mana use is slightly dominant, mostly due to its
prevalence in surrounding cultures, and its utility in enchantment. |
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Status |
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Primary
Foundation |
Power |
Military |
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Custom
of Status |
1 |
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Rigidity
of Status |
1 |
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Zur has almost no ceremony, other than whimsical creations of a few of its
residents. Some ship crews have developed more ceremonial elements, but such
behavior is rarely adopted by the general populace. |
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Secondary
Foundation |
Capability |
Martial |
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Other
Foundations |
Power |
Esoteric |
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Capability |
Shipbuilding |
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Personal
Freedom |
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Vertical
Aspects |
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Horizontal
Aspects |
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Material |
Taxation |
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Physical |
Exploitation |
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No official taxation exists. Whatever an individual or group can hold onto,
they can keep. |
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Slavery is not an actual institution in Zur, although many specific instances of
slavery exist. The society as a whole will not enforce slavery, but neither will
most oppose its practice in general. |
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