Sleep |
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Origin | Mana | Scope | Impressive | |||
Archetype | Manipulation | Range | Sight | |||
Dominion | Will | Area | N/A | |||
Configuration Might | 48 (Ritual 63) | Duration | Five Minutes | |||
Effect Level | S:(3), O:2 | Potency | Moderate | |||
Noise Level | S:(5), O:3 | Intricacy | Moderate | |||
Base Paradigm Cost | S:(55), O:28 | |||||
Magicology Levels | Power | Change | Control | Creation | Illusion | Sensitivity | ||
Description | ||
Sleep forces the target into a deep slumber, from which he can be wakened only with great difficulty. | ||
Effects | |||
The target is allowed a Passive Resistance Trial (Base= Willpower, Rank= Affinity) to avoid the effect. Attempts to waken someone under this effect must equal or exceed the degree of success of the Effect Trial. The target may waken naturally after the effect ends, depending on their relative fatigue and environmental conditions. | |||
Scope | Base Scope (2) Scope is altering a State (3). Range is Sight: Impressive (10-20) Duration Interval is Five Minutes: Moderate (4-9) |
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Potency | Target
must resist or fall into a deep sleep: Moderate (4-9) Standard Difficulty: Slight (1-3) |
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Intricacy | Intricacy is Moderate (4-9) | ||
Total Base Cost | Spontaneous: (55), Optimized: 28 | ||
Temper Aspects | Target
is required. Extend Duration is useful. |
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Notes | ||
A version with Touch range could be cast spontaneously. A more powerful version could target more than one person. | ||