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| Weight (pounds) |
Difficulty Modifier |
| 20 |
+0 |
| 40 |
+1 |
| 80 |
+2 |
| 140 |
+3 |
| 220 |
+4 |
| 320 |
+5 |
| 450 |
+6 |
| 600 |
+7 |
| 800 |
+8 |
| 1100 |
+9 |
| 1500 |
+10 |
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| Speed of Movement |
Difficulty Modifier |
| Crawling Pace |
+0 |
| Fast Walk |
+1 |
| Running Pace |
+2 |
| Sprint |
+3 |
| Racing Horse |
+4 |
| Arrow Flight |
+5 |
| Stooping Falcon |
+6 |
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| Precision Manipulation |
Difficulty Modifier |
| Uni-directional movement |
+0 |
| Minor rotational or directional change (a
single change of direction, no more than 90 degrees) |
+1 |
| Major rotational or directional change (more
than one change of direction in an action, spinning object, etc) |
+2 |
| Moderately precise manipulation (key in lock) |
+3 |
| Precise manipulation (weaving basketry) |
+4 |
| Extremely precise manipulation (needle sewing
thread) |
+5 |
| Note that precise manipulations as
described above take into account the directional or rotational movement inherent in the
described action. |
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Normal telekinetic manipulation does not cause
fatigue to the Psychic. Difficult feats may, at the Mythguide's discretion, cause
the Psychic to make a Fatigue Trial with a difficulty equal to the difficulty of the
Manipulate Object Trial. A good guideline for this is the likelihood of success:
if the psychic is attempting a feat which is obviously beyond his abilities and
hoping for a lucky result, then it should probably require a Fatigue Trial. |
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Manipulate Object: |
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|
| Default Difficulty |
Routine (5) |
| Marginal Success |
Manipulation is successful.
Movement is functional, but not graceful. Continuation of the movement is not
possible however. The Psychic must re-establish manipulation of the object after the
stated movement is finished. |
| Complete Success |
Manipulation is successful.
Movement is functional, but not graceful. Psychic may continue manipulating
the object by making additional trials. |
| Superior Success |
Manipulation is successful.
Movement is graceful as well as functional. Psychic may continue manipulating
the object by making additional rials. |
| Extraordinary Success |
Manipulation is successful.
Movement is graceful as well as functional. Psychic may continue manipulating
the object by making additional trials, the difficulty of which are reduced by
two. |
| Mythic Success |
Manipulation is successful.
Movement is graceful as well as functional. Psychic may continue manipulating
the object by making additional trials, the difficulty of which are reduced by
four. |
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